Euchre Card Game
Posted By admin On 19/03/22- Euchre Card Games Download Free
- Euchre Card Game Online
- Euchre Card Game How To Play
- Euchre Card Games Online
Euchre is one of the most popular trick taking card games commonly played with four people in two partnerships with a deck of 24. Each player is dealt 5 cards one card is turned face-up which can be chosen as trump and if none of the players chooses this as trump, then one has to choose a suit as trump. CardGames.io is a game site focused on classic card and board games. Our goal is to make great versions of the games you already know and love in real life. We try very hard to make the games simple and easy to use, and hope you enjoy playing them as much as we enjoy making them 🙂.
The Deal
To determine the first deal of the game, cards are dealt face up until a player receives any Jack. That player becomes the dealer. Subsequently, the deal rotates clockwise each hand.
Cards must be properly shuffled. The deck is then offered for a 'cut' to the player seated to the right of the dealer. A cut card is provided and must be used to cover the bottom card of the deck during dealing.
Cards may be dealt in groups of 2's and 3's, or 1 at a time. It is always the dealer's choice as to the preference of deal style; however, that person's deal style must be maintained during the entire round.
Bidding
Once the 21st card has been turned up, the deal is considered finished, and bidding may commence.
Starting with the player to the left of the dealer (Eldest hand), each player in turn has the option to bid. If passed, the option to bid passes to next player (clockwise rotation). The only language which is allowed during the 1st round of bidding is: 'Pass', 'Pick it up', or 'Alone'. The bidder may not use descriptive phrases that give clues such as 'Let's try clubs', 'I think I can', and so on. A warning is given for the first offense. For subsequent offenses, the offending team loses its right to bid and the opposing team awarded two points. Only one exception, the dealer may simply pick up the card to indicate they declare that suit as trump, or simply turn over the card to indicate they pass, with no verbal comment.
Another player may request (order) the dealer to pick up the up card with any holding in that suit, or even if void in that suit. If the dealer's partner tells the dealer to 'Pick it up' the partner is not required to go alone.
If all players pass, the up card is turned face down in the kitty and a second round of bidding commences. In this second bidding round the bidder must state their intentions by saying the name of the trump suit (the turned down suit cannot be called).
If in the second round of bidding the first three players pass, the dealer is obligated to declare trump from the remaining 3 suits (aka 'Stick the Dealer'). This speeds up game play.
Once trump is declared, the dealer places the trump cube (see definition below) on top of the kitty, showing the declared trump suit. No player is subsequently allowed to ask which suit is trump.
GOING ALONE (LONERS)
Any player declaring a Loner must clearly state this intention by saying 'Alone'. They may not use phrases such as 'I'm trying it,' 'Sit this one out, partner,' 'It's all mine,' etc. When a player declares a Loner, his/her partner must drop their hand face down on the table, in the middle position (not to their left or right side). The partner is not allowed to look at the kitty during a lone attempt.
'Defending against loners' are NOT allowed in a euchre tournament.
PLAY OF CARDS
Cards are not to be tossed into the middle of the table. Instead, each player makes their play by placing a card in front of them on the table (forming a 'square'). At the end of the hand, each player pushes their card to the winner of each trick. The person winning the trick neatly puts it face down in their area. The person that takes the trick must retrieve the trick and store it in front of them, keeping each trick separate. Do not push a trick you have taken to your partner for storage so the tricks will be all together; each player must rake in their own trick. This is done to enable the tournament director to prove a renege. (The trick in front of you will be evidence as to what suit you trumped).
If a team member bids alone, his partner may retrieve the tricks.
'Tramming' is not allowed. All cards must be played completely out.
A card laid is a card played
Scoring:
* If the bidding team takes 3 or 4 tricks in a hand they score 1 point
* If the bidding team takes all 5 tricks in a hand they score 2 points.
* If a team member goes alone and takes 3 or 4 tricks, that team scores 1 point.
* If a team member goes alone and takes all 5 tricks, that team scores 4 points
* In a standard progressive event, on a lone call, the person making the call scores 5 points and his partner scores 4 points.
A total of 8 hands are played, with everyone dealing twice.
* If the bidding team fails to take 3 tricks (aka euchre) the opposing team scores 2 points. Same scoring if the bidding team was going Alone.
* The first team reaching a score of 10 points wins the round (game). A total of 13 points per game is possible.
IRREGULARITIES and PENALTIES
RENEGE: - There are no exceptions to the ruling for a renege: The hand is over, the offending team loses their bid and the non-offending team scores two points. In the case of a renege during a Loner attempt, the non-offending team scores 4 points.
If a renege is alleged but ultimately not proven, the team falsely accused by their opponent's scores 2 points.
BID OUT OF TURN: - All play stops for that hand and the non-offending team scores two points.
The non-offending team may void the out of turn bid and be allowed to call alone (the offending team will score no penalty points), but do so at their own risk as standard scoring will apply.
LEAD OUT OF TURN: - All play stops for that hand and the non-offending team scores two points (four points if on a lone call).
Obsolete Rules ( Replace with standard rules )
Natural Trump: - This rule states that you must hold the suit of the turned card in your hand in order to pick it up, or order into the dealer's hand.
Farmers Hand Ver 1: - A 'farmer's hand' is a hand that contains all 9's and 10's. It is also known as 'No Ace No Face'. If anyone gets these cards, the hand is void and re-dealt by the same dealer.
Farmers Hand Ver 2: - There is second variation that states a re-deal is only allowed if, after trump has been named, a hand contains all 9's and 10's and no trump.
Going Under - AKA Playing bottoms: - Going under is sometimes called playing the kitty, playing bottoms or playing under the table. While the rule varies slightly from place to place, it allows for someone that holds a 'farmers hand' (see above) to swap any three cards from their hand with the three bottom cards that are left in the kitty.
* As far as I can tell the above rules came about to give inexperienced players, and children a chance to win. Most euchre enthusiasts find that these rules take away from the game.
While not allowed in most tournaments, defending a lone is an interesting variation to the standard set of rules that can add an exciting twist to the game:
If a player calls alone, another player can declare that they want to defend or challenge the lone call. In this case, the two play against each other while their partners sit out. If the player calling the lone takes three or more tricks, their team gets 4 points. If they don't take at least 3 tricks then the opposing team gets 4 points. Only players that bid after the lone caller are eligible to defend alone; any player that has already passed is not.
Irregularities Not Cover in Standard Rules
The following list covers those rare situations that may come up in a euchre game, Although not covered in the standard rule set, these unwritten rules should be followed.
* If the cards are dealt by the wrong player and discovered after the first trick is played, the deal stands.
* Once the up card is turned, the deal is considered complete, and naming of trump may begin.
* If an incorrect number of cards are found to have been dealt to any player before the first lead, the hand is void and re-dealt by the same player. If discovered after the first lead (during play), the hand is void and the deal passes to the next player.
* If first seat leads a card before dealer discards, the card must remain in play for that hand and cannot be retrieved. It also no longer has any value and the hand cannot be won by first seat. The first lead passes to second seat.
* If 1st seat leads a card before dealer discards, the card must remain in play. It cannot be retrieved. It no longer has any value. The first lead now goes to the second seat
* Dealer must be giving reasonable time to discard, but cannot be reminded to do so.
* If the dealer fails to discard, the opposition scores 2 points (or 4 points if lone hand was called by opposition).The deal is passed to the next player.
* If a player declares alone and their partner plays a card, the lone call is canceled and the hand is played as normal hand.
* If a renege is alleged, any team member has the right to look back at any previously played hand. He must, however, wait until the hand in play is complete.
* If during a trick, two different players renege, the penalty is against the first renege and the second renege is canceled.
* A point must be marked before the end of the next hand. Once the next point is made, any prior points made, but not marked up, are forfeited.
* If in the second round of bidding someone tries to name the turned down suit as trump, their team forfeits the right to bid on that hand.
* If a card falls out of a hand face-up, the card is left on the table and must be played at the first legal opportunity. The card has no value and cannot take a trick. If the offending player has the next lead, they must lead that card, others must follow suit if possible.
* When playing a card, if the card has been extended far enough that any other player can see its face, then the card is considered played. It cannot be placed back in hand.
* Once a trick is complete, the cards must be turned face down, and no one may look at them until the end of the round (except when a renege is alleged).
Euchre Card Games Download Free
These rules may be copied or posted on any website or blog
Print From Web
Download as a PDF file
Download for Microsoft Word
Suggested Further Reading:
Get started with our euchre lessons
Euchre Basics
Just need a quick review?
Euchre terminology and common phrases
A complete listing of euchre terms
Common misplayed euchre hands
Avoid making these mistakes
Looking to hold a euchre tournament
We show the different options
The OhioEuchre Community Forum
Just like talking Euchre with like-minded individuals?Have a question on how to play a particular hand? Would like to share your expertise with other Euchre players from around the world? The OhioEuchre forum is designed just for you.
Just learning? Our forum includes a entire section dedicated to those that are new to Euchre.
Click here to visit our forum
Not yet a member of our community?
Sign-up Here, There is no cost.
Euchre is a trick-taking card game for four people, quite popular in the USA and the Commonwealth. Its origin can be traced back to 18th century Europe, where several games with similar rules were being played.
It is played by two teams, consisting of two players each, using 24 cards from a standard French deck (from 9s to As). The point of the game is to make more hands than the opponents` team and be the first to reach 10 points. You can read the full rules here.
Unique Monthly Visitors
Card and Board Games
Matches Started Daily
Free Euchre Online
Now you can enjoy the thrill of playing your favorite card game from anywhere, with VIP Euchre. Register and join the biggest community of Euchre players online, where you can master the game and find other players 24/7.
Play Euchre online either using your internet browser or downloading the mobile app on your smart device. It is a cross-platform experience – you can start playing on your phone and finish the game on your laptop. And all of that is possible with one account.
Take a look at the other awesome features of our gaming platform:
Real Players
With over 10,000 players daily you will always have opponents to play with.
Clean Design
Easy to navigate lobby that lets you pick quickly between different games and modes.
Daily Bonuses
Never stay without ingame coins with our increasing daily bonuses and mini games.
Weekly Leaderboards
Play, win, and lead the charts. Put your name among the best at Euchre.
Cross-platform Game
Euchre Card Game Online
Share the same account across all of your devices – laptop, tablet, smartphone (iOS and Android).
Euchre Online Tournaments
Compete against other players from all around the world in our weekly tournaments. Be the best and win!
Social Interactions
Use the global chat to discuss game styles or just chat between players. Add new friends, explore their galleries, and communicate over personal messages.
Free Euchre Training
Learn the game rules and practice against the computer in our free training room.
Get your Additional Bonus of 1500 chips + 3 days VIP in 48h!
Check or propose Euchre games or rules you like:
And share your thoughts below with your username and the code: vipweb_euchre
Please note that this bonus is for new users and we have the technical measures to distinguish if there are other accounts created already.
Download App
Euchre Card Game How To Play
Download VIP Euchre for your mobile devices.
Enjoy all our games
Euchre Card Games Online
Try other card and board games.